Tuesday, July 17

The Collaborative Game Development Club at UCLA groups students together based on common interests as they work toward creating a video game by the end of the school year. (Farida Saleh/Daily Bruin)
The Collaborative Game Development Club at UCLA groups students together based on common interests as they work toward creating a video game by the end of the school year. (Farida Saleh/Daily Bruin)

UCLA Makerspace, located in Rieber Hall, recently hosted the long-term Make Your Own Board Game workshop. The three-part program taught participants to use specific industrial machines, such as laser cutters and 3D printers. The program’s director, Allison Shindell, a first-year computer science and linguistics student, said she hopes the space will cater to the general student body and help them feel comfortable using the machinery. 
(Liz Ketcham/Daily Bruin)
UCLA Makerspace, located in Rieber Hall, recently hosted the long-term Make Your Own Board Game workshop. The three-part program taught participants to use specific industrial machines, such as laser cutters and 3D printers. The program’s director, Allison Shindell, a first-year computer science and linguistics student, said she hopes the space will cater to the general student body and help them feel comfortable using the machinery. 
(Liz Ketcham/Daily Bruin)

(Alice Lu/Daily Bruin)
(Alice Lu/Daily Bruin)


(Rachel Bai/Daily Bruin)
(Rachel Bai/Daily Bruin)

In DONTNOD Entertainment's hit game "Life is Strange," players can choose to instigate a romantic relationship between the two main characters Chloe and Max. Columnist Evan Charfauros argues the game utilizes romance to increase character investment. (Creative Commons photo by MrRiddell via Flickr)
In DONTNOD Entertainment's hit game "Life is Strange," players can choose to instigate a romantic relationship between the two main characters Chloe and Max. Columnist Evan Charfauros argues the game utilizes romance to increase character investment. (Creative Commons photo by MrRiddell via Flickr)

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