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Designer creates games to challenge video game culture and stereotypes

By Tristan Walczak

March 15, 2012 1:17 a.m.

Mar. 15, 2012 – Paolo Pedercini is not a game designer; he is a designer who uses games as a way to convey messages not normally found in video games. He hopes that his video games can start conversations about the current video game culture, of which he does not approve. On Tuesday he gave a design media arts lecture on the bottom floor of UCLA’s Broad Art Center, which excited the small crowd that was present.

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